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Events⚓︎

Tip

These values are available in Lua by their index in the tes3.event table. For example, tes3.event.uiShowRestMenu has a value of "uiShowRestMenu".

Index Value Event
absorbedMagic "absorbedMagic" absorbedMagic
activate "activate" activate
activationTargetChanged "activationTargetChanged" activationTargetChanged
activeMagicEffectIconsUpdated "activeMagicEffectIconsUpdated" activeMagicEffectIconsUpdated
addSound "addSound" addSound
addTempSound "addTempSound" addTempSound
attack "attack" attack
attackHit "attackHit" attackHit
attackStart "attackStart" attackStart
barterOffer "barterOffer" barterOffer
bodyPartAssigned "bodyPartAssigned" bodyPartAssigned
bodyPartsUpdated "bodyPartsUpdated" bodyPartsUpdated
bookGetText "bookGetText" bookGetText
buttonPressed "buttonPressed" buttonPressed
calcArmorPieceHit "calcArmorPieceHit" calcArmorPieceHit
calcArmorRating "calcArmorRating" calcArmorRating
calcChargenStats "calcChargenStats" calcChargenStats
calcBarterPrice "calcBarterPrice" calcBarterPrice
calcBlockChance "calcBlockChance" calcBlockChance
calcEnchantmentPrice "calcEnchantmentPrice" calcEnchantmentPrice
calcFlySpeed "calcFlySpeed" calcFlySpeed
calcHitChance "calcHitChance" calcHitChance
calcMoveSpeed "calcMoveSpeed" calcMoveSpeed
calcRepairPrice "calcRepairPrice" calcRepairPrice
calcRestInterrupt "calcRestInterrupt" calcRestInterrupt
calcRunSpeed "calcRunSpeed" calcRunSpeed
calcSoulValue "calcSoulValue" calcSoulValue
calcSpellmakingPrice "calcSpellmakingPrice" calcSpellmakingPrice
calcSpellmakingSpellPointCost "calcSpellmakingSpellPointCost" calcSpellmakingSpellPointCost
calcSpellPrice "calcSpellPrice" calcSpellPrice
calcSunDamageScalar "calcSunDamageScalar" calcSunDamageScalar
calcSwimRunSpeed "calcSwimRunSpeed" calcSwimRunSpeed
calcSwimSpeed "calcSwimSpeed" calcSwimSpeed
calcTouchSpellCone "calcTouchSpellCone" calcTouchSpellCone
calcTrainingPrice "calcTrainingPrice" calcTrainingPrice
calcTravelPrice "calcTravelPrice" calcTravelPrice
calcWalkSpeed "calcWalkSpeed" calcWalkSpeed
cameraControl "cameraControl" cameraControl
cellActivated "cellActivated" cellActivated
cellChanged "cellChanged" cellChanged
cellDeactivated "cellDeactivated" cellDeactivated
charGenFinished "charGenFinished" charGenFinished
collideWater "collideWater" collideWater
collision "collision" collision
combatStart "combatStart" combatStart
combatStarted "combatStarted" combatStarted
combatStop "combatStop" combatStop
combatStopped "combatStopped" combatStopped
consoleReferenceChanged "consoleReferenceChanged" consoleReferenceChanged
containerClosed "containerClosed" containerClosed
convertReferenceToItem "convertReferenceToItem" convertReferenceToItem
crimeWitnessed "crimeWitnessed" crimeWitnessed
damage "damage" damage
damaged "damaged" damaged
damagedHandToHand "damagedHandToHand" damagedHandToHand
damageHandToHand "damageHandToHand" damageHandToHand
death "death" death
detectSneak "detectSneak" detectSneak
determineAction "determineAction" determineAction
determinedAction "determinedAction" determinedAction
dialogueEnvironmentCreated "dialogueEnvironmentCreated" dialogueEnvironmentCreated
disposition "disposition" disposition
enchantChargeUse "enchantChargeUse" enchantChargeUse
enchantedItemCreated "enchantedItemCreated" enchantedItemCreated
enchantedItemCreateFailed "enchantedItemCreateFailed" enchantedItemCreateFailed
enterFrame "enterFrame" enterFrame
equip "equip" equip
equipmentReevaluated "equipmentReevaluated" equipmentReevaluated
equipped "equipped" equipped
exerciseSkill "exerciseSkill" exerciseSkill
fadersCreated "fadersCreated" fadersCreated
filterBarterMenu "filterBarterMenu" filterBarterMenu
filterContentsMenu "filterContentsMenu" filterContentsMenu
filterInventory "filterInventory" filterInventory
filterInventorySelect "filterInventorySelect" filterInventorySelect
filterSoulGemTarget "filterSoulGemTarget" filterSoulGemTarget
infoFilter "infoFilter" infoFilter
infoGetText "infoGetText" infoGetText
infoLinkResolve "infoLinkResolve" infoLinkResolve
infoResponse "infoResponse" infoResponse
initialized "initialized" initialized
isGuard "isGuard" isGuard
itemDropped "itemDropped" itemDropped
itemTileUpdated "itemTileUpdated" itemTileUpdated
journal "journal" journal
jump "jump" jump
key "key" key
keybindTested "keybindTested" keybindTested
keyDown "keyDown" keyDown
keyframesLoad "keyframesLoad" keyframesLoad
keyUp "keyUp" keyUp
leveledCreaturePicked "leveledCreaturePicked" leveledCreaturePicked
leveledItemPicked "leveledItemPicked" leveledItemPicked
levelUp "levelUp" levelUp
load "load" load
loaded "loaded" loaded
lockPick "lockPick" lockPick
magicCasted "magicCasted" magicCasted
magicEffectRemoved "magicEffectRemoved" magicEffectRemoved
magicEffectsResolved "magicEffectsResolved" magicEffectsResolved
magicSelectionChanged "magicSelectionChanged" magicSelectionChanged
menuEnter "menuEnter" menuEnter
menuExit "menuExit" menuExit
meshLoad "meshLoad" meshLoad
meshLoaded "meshLoaded" meshLoaded
mobileActivated "mobileActivated" mobileActivated
mobileDeactivated "mobileDeactivated" mobileDeactivated
modConfigReady "modConfigReady" modConfigReady
mouseAxis "mouseAxis" mouseAxis
mouseButtonDown "mouseButtonDown" mouseButtonDown
mouseButtonUp "mouseButtonUp" mouseButtonUp
mouseWheel "mouseWheel" mouseWheel
musicChangeTrack "musicChangeTrack" musicChangeTrack
musicSelectTrack "musicSelectTrack" musicSelectTrack
objectInvalidated "objectInvalidated" objectInvalidated
playGroup "playGroup" playGroup
playItemSound "playItemSound" playItemSound
postInfoResponse "postInfoResponse" postInfoResponse
potionBrewed "potionBrewed" potionBrewed
potionBrewFailed "potionBrewFailed" potionBrewFailed
potionBrewSkillCheck "potionBrewSkillCheck" potionBrewSkillCheck
powerRecharged "powerRecharged" powerRecharged
preLevelUp "preLevelUp" preLevelUp
preventRest "preventRest" preventRest
projectileExpire "projectileExpire" projectileExpire
projectileHitActor "projectileHitActor" projectileHitActor
projectileHitObject "projectileHitObject" projectileHitObject
projectileHitTerrain "projectileHitTerrain" projectileHitTerrain
referenceActivated "referenceActivated" referenceActivated
referenceDeactivated "referenceDeactivated" referenceDeactivated
referenceSceneNodeCreated "referenceSceneNodeCreated" referenceSceneNodeCreated
restInterrupt "restInterrupt" restInterrupt
save "save" save
saved "saved" saved
shieldBlocked "shieldBlocked" shieldBlocked
simulate "simulate" simulate
simulated "simulated" simulated
skillRaised "skillRaised" skillRaised
soundObjectPlay "soundObjectPlay" soundObjectPlay
spellCast "spellCast" spellCast
spellCasted "spellCasted" spellCasted
spellCastedFailure "spellCastedFailure" spellCastedFailure
spellCreated "spellCreated" spellCreated
spellMagickaUse "spellMagickaUse" spellMagickaUse
spellResist "spellResist" spellResist
spellResisted "spellResisted" spellResisted
spellTick "spellTick" spellTick
topicAdded "topicAdded" topicAdded
trapDisarm "trapDisarm" trapDisarm
uiActivated "uiActivated" uiActivated
uiEvent "uiEvent" uiEvent
uiObjectTooltip "uiObjectTooltip" uiObjectTooltip
uiPreEvent "uiPreEvent" uiPreEvent
uiRefreshed "uiRefreshed" uiRefreshed
uiShowRestMenu "uiShowRestMenu" uiShowRestMenu
uiSkillTooltip "uiSkillTooltip" uiSkillTooltip
uiSpellTooltip "uiSpellTooltip" uiSpellTooltip
unequipped "unequipped" unequipped
vfxCreated "vfxCreated" vfxCreated
weaponReadied "weaponReadied" weaponReadied
weaponUnreadied "weaponUnreadied" weaponUnreadied
weatherChangedImmediate "weatherChangedImmediate" weatherChangedImmediate
weatherCycled "weatherCycled" weatherCycled
weatherTransitionStarted "weatherTransitionStarted" weatherTransitionStarted