This event is triggered when a mobile object collides with water and all the frames during the collision.
--- @param e collideWaterEventData local function collideWaterCallback(e) end event.register(tes3.event.collideWater, collideWaterCallback)
This event can be filtered based on the
reference event data.
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
mobile(tes3mobileObject): Read-only. Mobile object which collided.
Created: August 10, 2021 18:38:47