This event can be used to prevent the player from resting by returning false.
--- @param e preventRestEventData local function preventRestCallback(e) end event.register(tes3.event.preventRest, preventRestCallback)
This event can be filtered based on the
mobile event data.
This event supports blocking by setting
true or returning
false. Blocking the event prevents vanilla behavior from happening. For example, blocking an
equip event prevents the item from being equipped.
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
mobile(tes3mobileActor): Read-only. The mobile actor that is preventing the player from resting.
reference(tes3reference): Read-only. Mobile's associated reference.
Created: August 10, 2021 18:38:47