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The damagedHandToHand event triggers after an actor takes fatigue damage from hand-to-hand combat. It does not trigger on health damage, but the damaged event will.

--- @param e damagedHandToHandEventData
local function damagedHandToHandCallback(e)
event.register(tes3.event.damagedHandToHand, damagedHandToHandCallback)


An event can be claimed by setting e.claim to true, or by returning false from the callback. Claiming the event prevents any lower priority callbacks from being called.

Event Data⚓︎

  • attacker (tes3mobileActor): Read-only. The mobile actor dealing the damage. Can be nil.
  • attackerReference (tes3reference): Read-only. The attacker mobile's associated reference. Can be nil.
  • fatigueDamage (number): Read-only. The amount of fatigue damage done.
  • mobile (tes3mobileActor): Read-only. The mobile actor that took fatigue damage.
  • reference (tes3reference): Read-only. The mobile’s associated reference.