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niParticleRotation⚓︎

This modifier rotates particles a constant rate.

This type inherits the following: niParticleModifier, niObject

Properties⚓︎

controller⚓︎

Access to the generic time controller for particle systems.

Returns:


initialAxis⚓︎

The axis of rotation for the particles. If .randomInitialAxis is set to true then this won't be used.

Returns:


next⚓︎

Access to the next attached modifier.

Returns:


randomInitialAxis⚓︎

If set to true, random axis of rotation will be used to rotate each particle.

Returns:

  • result (boolean)

refCount⚓︎

Read-only. The number of references that exist for this object. When this value reaches zero, the object will be deleted.

Returns:

  • result (number)

rotationSpeed⚓︎

The speed at which each particle rotates.

Returns:

  • result (number)

RTTI⚓︎

Read-only. The runtime type information for this object. This is an alias for the .runTimeTypeInformation property.

Returns:


runTimeTypeInformation⚓︎

Read-only. The runtime type information for this object.

Returns:


Methods⚓︎

clone⚓︎

Creates a copy of this object.

local result = myObject:clone()

Returns:


isInstanceOfType⚓︎

Determines if the object is of a given type, or of a type derived from the given type.

local result = myObject:isInstanceOfType(type)

Parameters:

Returns:

  • result (boolean)

isOfType⚓︎

Determines if the object is of a given type.

local result = myObject:isOfType(type)

Parameters:

Returns:

  • result (boolean)

saveBinary⚓︎

Serializes the object, and writes it to the given file.

local success = myObject:saveBinary(path)

Parameters:

  • path (string): The path to write the file at, relative to the Morrowind installation folder.

Returns:

  • success (boolean): If true the object was successfully serialized.