Skip to content

tes3startScript⚓︎

An object representing a script which autostarts at the game load.

This type inherits the following: tes3baseObject

Properties⚓︎

blocked⚓︎

The blocked state of the object.

Returns:

  • result (boolean)

deleted⚓︎

Read-only. The deleted state of the object.

Returns:

  • result (boolean)

disabled⚓︎

Read-only. The disabled state of the object.

Returns:

  • result (boolean)

id⚓︎

Read-only. The unique identifier for the object.

Returns:

  • result (string)

modified⚓︎

The modification state of the object since the last save.

Returns:

  • result (boolean)

objectFlags⚓︎

Read-only. The raw flags of the object.

Returns:

  • result (number)

objectType⚓︎

Read-only. The type of object. Maps to values in tes3.objectType.

Returns:


persistent⚓︎

The persistent flag of the object.

Returns:

  • result (boolean)

script⚓︎

Read-only. A script which is set to start at game start with this tes3startScript object.

Returns:


sourceless⚓︎

The soruceless flag of the object.

Returns:

  • result (boolean)

sourceMod⚓︎

Read-only. The filename (including the extension) of the mod that owns this object. It has nil value if the object was anything other than loaded from an ESP or ESM file.

Returns:

  • result (string)

supportsLuaData⚓︎

If true, references of this object can store temporary or persistent lua data.

Returns:

  • result (boolean)

Methods⚓︎

__tojson⚓︎

Serializes the object to json.

local string = myObject:__tojson()

Returns:

  • string (string)