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levelUp⚓︎

This even is called whenever the player successfully finishes leveling up.

--- @param e levelUpEventData
local function levelUpCallback(e)
end
event.register(tes3.event.levelUp, levelUpCallback)

Tip

This event can be filtered based on the level event data.

Tip

An event can be claimed by setting e.claim to true, or by returning false from the callback. Claiming the event prevents any lower priority callbacks from being called.

Event Data⚓︎

  • level (number): Read-only. The new level obtained.

preLevelUp