This even is called whenever the player successfully finishes leveling up.
--- @param e levelUpEventData local function levelUpCallback(e) end event.register(tes3.event.levelUp, levelUpCallback)
This event can be filtered based on the
level event data.
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
level(number): Read-only. The new level obtained.