This event is triggered before a mesh is loaded. The path can be changed to instead load a different mesh.
--- @param e meshLoadEventData local function meshLoadCallback(e) end event.register(tes3.event.meshLoad, meshLoadCallback)
This event can be filtered based on the
path event data.
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
path(string): The path to the mesh, relative to Data Files\Meshes