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Crime Types⚓︎


These values are available in Lua by their index in the tes3.crimeType table. For example, tes3.crimeType.werewolf has a value of 7.

Index Value Description
attack 1 Attacked NPCs or creatures
killing 2 Killed NPCs or creatures
pickpocket 4 Pickpocketed NPCs or creatures
theft 5 Picked up owned objects
trespass 6 Lockpicked, probed, unlocked or tried to sleep in owned objects
werewolf 7 Detected while transforming into a werewolf