This event is raised when an enchantment price is being determined.
--- @param e calcEnchantmentPriceEventData local function calcEnchantmentPriceCallback(e) end event.register(tes3.event.calcEnchantmentPrice, calcEnchantmentPriceCallback)
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
basePrice(number): Read-only. The base price of the enchantment, before any disposition or event modifications.
castType(tes3.enchantmentType): Read-only. The enchantment cast type. Maps to
effects(table): Read-only. An array of the effects being enchanted onto the item. This includes the
skillvalues are available as appropriate.
item(tes3item): Read-only. The item, if any, that is being enchanted.
itemData(tes3itemData): Read-only. The item data for the enchanted item.
mobile(tes3mobileActor): Read-only. The mobile actor for who is offering the enchantment service. May not always be available.
price(number): The price of the enchantment. This can be modified.
reference(tes3reference): Read-only. A shortcut to the mobile's reference. May not always be available.
soul(tes3actor): Read-only. The soul contained in the soul gem.
soulGem(tes3misc): Read-only. The soul gem being used to make the enchantment.
soulGemData(tes3itemData): Read-only. The soul gem's associated item data.