The saved event fires after the game has successfully been saved. This event is preceded by the save event.
--- @param e savedEventData local function savedCallback(e) end event.register(tes3.event.saved, savedCallback)
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
filename(string): The filename of the save, not including file extension.
name(string): The user facing name of the save, shown in the load/save game menu.
Created: August 10, 2021 18:38:47