This event is triggered just before the player levels up.
--- @param e preLevelUpEventData local function preLevelUpCallback(e) end event.register(tes3.event.preLevelUp, preLevelUpCallback)
This event can be filtered based on the
level event data.
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
level(number): Read-only. The new level about to be obtained.
Created: August 10, 2021 18:38:47