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This event fires when a SceneNode is created for a reference.

--- @param e referenceSceneNodeCreatedEventData
local function referenceSceneNodeCreatedCallback(e)
event.register(tes3.event.referenceSceneNodeCreated, referenceSceneNodeCreatedCallback)


An event can be claimed by setting e.claim to true, or by returning false from the callback. Claiming the event prevents any lower priority callbacks from being called.

Event Data⚓︎

  • reference (tes3reference): Read-only. Reference that the SceneNode was created for.