This event is called after any leveled item list is resolved.
--- @param e leveledItemPickedEventData local function leveledItemPickedCallback(e) end event.register(tes3.event.leveledItemPicked, leveledItemPickedCallback)
This event can be filtered based on the
list event data.
This event supports blocking by setting
true or returning
false. Blocking the event prevents vanilla behavior from happening. For example, blocking an
equip event prevents the item from being equipped.
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
list(tes3leveledItem): Read-only. The list responsible for creating a pick.
pick(tes3item): The result of the pick by vanilla mechanism.
spawner(tes3reference, nil): The reference for the inventory that the item is being picked in. In a few cases this may be
nil. Note that during actor cloning, the inventory is resolved before cloning is fully complete.