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Palettes⚓︎

Tip

These values are available in Lua by their index in the tes3.palette table. For example, tes3.palette.answerColor has a value of "answer_color".

Palette colors

Above: All the palette colors in-game with default settings. Note that some entries are entirely black. In order of appearance, those are backgroundColor, blackColor, and journalTopicColor.

Index Value
activeColor "active_color"
activeOverColor "active_over_color"
activePressedColor "active_pressed_color"
answerColor "answer_color"
answerOverColor "answer_over_color"
answerPressedColor "answer_pressed_color"
backgroundColor "background_color"
bigAnswerColor "big_answer_color"
bigAnswerOverColor "big_answer_over_color"
bigAnswerPressedColor "big_answer_pressed_color"
bigHeaderColor "big_header_color"
bigLinkColor "big_link_color"
bigLinkOverColor "big_link_over_color"
bigLinkPressedColor "big_link_pressed_color"
bigNormalColor "big_normal_color"
bigNormalOverColor "big_normal_over_color"
bigNormalPressedColor "big_normal_pressed_color"
bigNotifyColor "big_notify_color"
blackColor "black_color"
countColor "count_color"
disabledColor "disabled_color"
disabledOverColor "disabled_over_color"
disabledPressedColor "disabled_pressed_color"
fatigueColor "fatigue_color"
focusColor "focus_color"
headerColor "header_color"
healthColor "health_color"
healthNpcColor "health_npc_color"
journalFinishedQuestColor "journal_finished_quest_color"
journalFinishedQuestOverColor "journal_finished_quest_over_color"
journalFinishedQuestPressedColor "journal_finished_quest_pressed_color"
journalLinkColor "journal_link_color"
journalLinkOverColor "journal_link_over_color"
journalLinkPressedColor "journal_link_pressed_color"
journalTopicColor "journal_topic_color"
journalTopicOverColor "journal_topic_over_color"
journalTopicPressedColor "journal_topic_pressed_color"
linkColor "link_color"
linkOverColor "link_over_color"
linkPressedColor "link_pressed_color"
magicColor "magic_color"
magicFillColor "magic_fill_color"
miscColor "misc_color"
negativeColor "negative_color"
normalColor "normal_color"
normalOverColor "normal_over_color"
normalPressedColor "normal_pressed_color"
notifyColor "notify_color"
positiveColor "positive_color"
weaponFillColor "weapon_fill_color"
whiteColor "white_color"