This event is called when the active magic effect icons in the magic menu and the HUD have been updated. Each update fully destroys the previously created active magic effect icons and recreates them.
--- @param e activeMagicEffectIconsUpdatedEventData local function activeMagicEffectIconsUpdatedCallback(e) end event.register(tes3.event.activeMagicEffectIconsUpdated, activeMagicEffectIconsUpdatedCallback)
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
Created: March 31, 2022 23:49:46