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The combatStopped event occurs after an actor has left combat. This event is preceded by the combatStop event.

--- @param e combatStoppedEventData
local function combatStoppedCallback(e)
event.register(tes3.event.combatStopped, combatStoppedCallback)


An event can be claimed by setting e.claim to true, or by returning false from the callback. Claiming the event prevents any lower priority callbacks from being called.

Event Data⚓︎

  • actor (tes3mobileActor): Read-only. The mobile actor who has left combat.


Last update: August 25, 2023 10:03:48
Created: August 10, 2021 18:38:47