The combatStopped event occurs after an actor has left combat. This event is preceded by the combatStop event.
--- @param e combatStoppedEventData local function combatStoppedCallback(e) end event.register(tes3.event.combatStopped, combatStoppedCallback)
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
actor(tes3mobileActor): Read-only. The mobile actor who has left combat.
Created: August 10, 2021 18:38:47