This event is raised when an in-world
tes3reference for an item is about to be converted to fit into a
tes3itemStack. Note that reference.itemData.owner is always nil, as the game clears it earlier when evaluating theft mechanics.
--- @param e convertReferenceToItemEventData local function convertReferenceToItemCallback(e) end event.register(tes3.event.convertReferenceToItem, convertReferenceToItemCallback)
An event can be claimed by setting
true, or by returning
false from the callback. Claiming the event prevents any lower priority callbacks from being called.
reference(tes3reference): Read-only. The reference about to be converted.