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This event is raised when an in-world tes3reference for an item is about to be converted to fit into a tes3itemStack. Note that reference.itemData.owner is always nil, as the game clears it earlier when evaluating theft mechanics.

--- @param e convertReferenceToItemEventData
local function convertReferenceToItemCallback(e)
event.register(tes3.event.convertReferenceToItem, convertReferenceToItemCallback)


An event can be claimed by setting e.claim to true, or by returning false from the callback. Claiming the event prevents any lower priority callbacks from being called.

Event Data⚓︎

  • reference (tes3reference): Read-only. The reference about to be converted.