A class used to store an array of niTextKey objects. These objects are a list of textual notes and at which time they take effect. These keys are used for designating the start and stop of animations and the triggering of sounds.
Read-only. Generic data held in the extra data. This is not used if a subtype of extra data is used.
Read-only. The access to the text key objects stored on this niTextKeyExtraData.
The next extra data available on the object.
Read-only. The number of references that exist for this object. When this value reaches zero, the object will be deleted.
Read-only. The runtime type information for this object. This is an alias for the
Read-only. The runtime type information for this object.
Creates a copy of this object.
local result = myObject:clone()
Determines if the object is of a given type, or of a type derived from the given type.
local result = myObject:isInstanceOfType(type)
Determines if the object is of a given type.
local result = myObject:isOfType(type)
Serializes the object, and writes it to the given file.
local success = myObject:saveBinary(path)
path(string): The path to write the file at, relative to the Morrowind installation folder.
success(boolean): If true the object was successfully serialized.