calcHitChance⚓︎
This event is raised when determining the hit chance for an actor.
--- @param e calcHitChanceEventData
local function calcHitChanceCallback(e)
end
event.register(tes3.event.calcHitChance, calcHitChanceCallback)
Tip
This event can be filtered based on the attacker.baseObject
event data.
Tip
An event can be claimed by setting e.claim
to true
, or by returning false
from the callback. Claiming the event prevents any lower priority callbacks from being called.
Event Data⚓︎
attacker
(tes3reference): Read-only. A shortcut to the mobile's reference.attackerMobile
(tes3mobileActor): Read-only. The mobile who is making the attack.hitChance
(number): The hit chance for the actor. This may be adjusted.projectile
(tes3mobileProjectile, nil): Read-only. The projectile, if applicable, that hit the target.target
(tes3reference): Read-only. A shortcut to the target mobile's reference. May not always be available.targetMobile
(tes3mobileActor): Read-only. The mobile who is being attacked. May not always be available.