meshLoad⚓︎
This event is triggered before a mesh is loaded. The path can be changed to instead load a different mesh.
--- @param e meshLoadEventData
local function meshLoadCallback(e)
end
event.register(tes3.event.meshLoad, meshLoadCallback)
Tip
This event can be filtered based on the path event data.
Tip
An event can be claimed by setting e.claim to true, or by returning false from the callback. Claiming the event prevents any lower priority callbacks from being called.
Event Data⚓︎
path(string): The path to the mesh, relative to Data Files\Meshes