preventRest⚓︎
This event can be used to prevent the player from resting by returning false.
--- @param e preventRestEventData
local function preventRestCallback(e)
end
event.register(tes3.event.preventRest, preventRestCallback)
Tip
This event can be filtered based on the mobile
event data.
Tip
This event supports blocking by setting e.block
to true
or returning false
. Blocking the event prevents vanilla behavior from happening. For example, blocking an equip
event prevents the item from being equipped.
Tip
An event can be claimed by setting e.claim
to true
, or by returning false
from the callback. Claiming the event prevents any lower priority callbacks from being called.
Event Data⚓︎
mobile
(tes3mobileActor): Read-only. The mobile actor that is preventing the player from resting.reference
(tes3reference): Read-only. Mobile's associated reference.