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unequipped⚓︎

The unequipped event fires after an actor has successfully unequipped an item.

--- @param e unequippedEventData
local function unequippedCallback(e)
end
event.register(tes3.event.unequipped, unequippedCallback)

Tip

An event can be claimed by setting e.claim to true, or by returning false from the callback. Claiming the event prevents any lower priority callbacks from being called.

Event Data⚓︎

  • actor (tes3actor): Read-only. The actor that has unequipped the item.
  • item (tes3baseObject): Read-only. The object that has been unequipped.
  • itemData (tes3itemData): Read-only. The item data of item.
  • mobile (tes3mobileActor): Read-only. The mobile actor that has unequipped the item.
  • reference (tes3reference): Read-only. actor’s associated reference.

equipequippedunequipped