combatStopped⚓︎
The combatStopped event occurs after an actor has left combat. This event is preceded by the combatStop event.
--- @param e combatStoppedEventData
local function combatStoppedCallback(e)
end
event.register(tes3.event.combatStopped, combatStoppedCallback)
Tip
An event can be claimed by setting e.claim
to true
, or by returning false
from the callback. Claiming the event prevents any lower priority callbacks from being called.
Event Data⚓︎
actor
(tes3mobileActor): Read-only. The mobile actor who has left combat.