simulate⚓︎
The simulate event occurs at the start of every frame, excluding when the game is paused or in menu mode.
--- @param e simulateEventData
local function simulateCallback(e)
end
event.register(tes3.event.simulate, simulateCallback)
Tip
An event can be claimed by setting e.claim
to true
, or by returning false
from the callback. Claiming the event prevents any lower priority callbacks from being called.
Event Data⚓︎
delta
(number): Read-only. The number of seconds since the last frame.menuMode
(boolean): Read-only. Always false, maintained only for consistency with the enterFrame event.timestamp
(number): Read-only. The number of hours since the beginning of the 3rd Era (similar to the Unix Epoch).