skillRaised⚓︎
This event is invoked whenever the player naturally gains a new level a skill. This is typically through exercise, training, or reading books.
--- @param e skillRaisedEventData
local function skillRaisedCallback(e)
end
event.register(tes3.event.skillRaised, skillRaisedCallback)
Tip
This event can be filtered based on the skill event data.
Tip
An event can be claimed by setting e.claim to true, or by returning false from the callback. Claiming the event prevents any lower priority callbacks from being called.
Event Data⚓︎
level(number): Read-only. The new level of the skill.skill(tes3.skill): Read-only. The skill that gained a new level experience. Maps to values fromtes3.skilltable.source(tes3.skillRaiseSource): Read-only. The source of the skill raise. Maps to values intes3.skillRaiseSourceenumeration.