preLevelUp⚓︎
This event is triggered just before the player levels up.
--- @param e preLevelUpEventData
local function preLevelUpCallback(e)
end
event.register(tes3.event.preLevelUp, preLevelUpCallback)
Tip
This event can be filtered based on the level event data.
Tip
An event can be claimed by setting e.claim to true, or by returning false from the callback. Claiming the event prevents any lower priority callbacks from being called.
Event Data⚓︎
level(number): Read-only. The new level about to be obtained.