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tes3worldControllerRenderTarget⚓︎

A struct used to store render target data for the map and inventory doll.

This type inherits the following: tes3worldControllerRenderCamera.

Properties⚓︎

alphaProperty⚓︎

The render target's alpha property.

Returns:


cameraData⚓︎

Read-only. The additional data of the camera.

Returns:


cameraRoot⚓︎

Read-only. The immediate parent node of the camera. Those are "World Camera Root", "Menu Camera Root", etc.

Returns:


directionalLight⚓︎

The render target's directional light.

Returns:


readbackTexture⚓︎

The render target's base readback texture.

Returns:


renderedTexture⚓︎

The render target's rendered texture.

Returns:


renderer⚓︎

Read-only. The renderer of the camera.

Returns:


rendererHeight⚓︎

The height of the render.

Returns:

  • result (number)

rendererWidth⚓︎

The width of the render.

Returns:

  • result (number)

root⚓︎

Read-only. The top-most node of the scene graph in which this camera is found. Those are "World Scene Graph Root", "Menu Scene Graph Root", etc.

Returns:


targetHeight⚓︎

The height of the render target.

Returns:

  • result (number)

targetWidth⚓︎

The width of the render target.

Returns:

  • result (number)

vertexColorProperty⚓︎

The render target's vertex color property.

Returns:


zBufferProperty⚓︎

The render target's Z-buffer property.

Returns: