tes3worldControllerRenderCamera⚓︎
A core game object used for storing camera objects.
Properties⚓︎
cameraData⚓︎
Read-only. The additional data of the camera.
Returns:
result(tes3worldControllerRenderCameraData)
cameraRoot⚓︎
Read-only. The immediate parent node of the camera. Those are "World Camera Root", "Menu Camera Root", etc.
Returns:
result(niNode)
renderer⚓︎
Read-only. The renderer of the camera.
Returns:
result(niRenderer)
root⚓︎
Read-only. The top-most node of the scene graph in which this camera is found. Those are "World Scene Graph Root", "Menu Scene Graph Root", etc.
Returns:
result(niNode)