tes3weatherAsh⚓︎
A structure that contains weather information for the ashstorm weather type.
This type inherits the following: tes3weather
Properties⚓︎
ambientDayColor
⚓︎
Read-only. The weather's ambient day color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
ambientLoopSound
⚓︎
Read-only. The weather's ambient looping sound.
Returns:
result
(tes3sound)
ambientLoopSoundId
⚓︎
The weather's ambient looping sound ID.
Returns:
result
(string)
ambientNightColor
⚓︎
Read-only. The weather's ambient night color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
ambientPlaying
⚓︎
Read-only. The weather's ambient playing flag.
Returns:
result
(boolean)
ambientSunriseColor
⚓︎
Read-only. The weather's ambient sunrise color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
ambientSunsetColor
⚓︎
Read-only. The weather's ambient sunset color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
cloudsMaxPercent
⚓︎
The weather's cloud maximum percentage.
Returns:
result
(number)
cloudsSpeed
⚓︎
The weather's cloud speed.
Returns:
result
(number)
cloudTexture
⚓︎
The weather's cloud texture path.
Returns:
result
(string)
controller
⚓︎
Read-only. The weather's weather controller.
Returns:
result
(tes3weatherController)
fogDayColor
⚓︎
Read-only. The weather's fog day color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
fogNightColor
⚓︎
Read-only. The weather's fog night color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
fogSunriseColor
⚓︎
Read-only. The weather's fog sunrise color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
fogSunsetColor
⚓︎
Read-only. The weather's fog sunset color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
glareView
⚓︎
The weather's glare view.
Returns:
result
(number)
index
⚓︎
Read-only. The weather's index ID. Maps to values in the tes3.weather
table.
Returns:
result
(tes3.weather)
landFogDayDepth
⚓︎
The weather's land fog day depth value.
Returns:
result
(number)
landFogNightDepth
⚓︎
The weather's land fog night depth value.
Returns:
result
(number)
name
⚓︎
Read-only. The weather's user-friendly name, hardcoded in English to match the INI settings name. These values can be "Ashstorm"
, "Blight"
, "Blizzard"
, "Clear"
, "Cloudy"
, "Foggy"
, "Overcast"
, "Rain"
, "Snow"
, or "Thunderstorm"
as appropriate.
Returns:
result
(string)
skyDayColor
⚓︎
Read-only. The weather's sky day color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
skyNightColor
⚓︎
Read-only. The weather's sky night color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
skySunriseColor
⚓︎
Read-only. The weather's sky sunrise color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
skySunsetColor
⚓︎
Read-only. The weather's sky sunset color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
stormOrigin
⚓︎
The origin point of weather particles. The storm will appear to blow outwards from this point.
Returns:
result
(tes3vector2)
sunDayColor
⚓︎
Read-only. The weather's sun day color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
sundiscSunsetColor
⚓︎
Read-only. The weather's sundisc sunset color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
sunNightColor
⚓︎
Read-only. The weather's sun night color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
sunSunriseColor
⚓︎
Read-only. The weather's sun sunrise color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
sunSunsetColor
⚓︎
Read-only. The weather's sun sunset color. The values can range from 0 to 1.
Returns:
result
(tes3vector3)
threshold
⚓︎
The weather's threshold value.
Returns:
result
(number)
transitionDelta
⚓︎
The weather's transition delta.
Returns:
result
(number)
underwaterSoundState
⚓︎
Read-only. The weather's underwater sound state flag. This value will be true
, while the player is underwater.
Returns:
result
(boolean)
windSpeed
⚓︎
The weather's wind speed.
Returns:
result
(number)