tes3bodyPartManagerAttachNode⚓︎
A game object which holds information about equipment attachments to the actor's skeleton.
Properties⚓︎
flags⚓︎
The raw flags.
Returns:
result(number)
node⚓︎
The NiNode-derived object for the object's loaded mesh.
Returns:
result(niNode)
rotation⚓︎
The rotation for this Attachment node.
Returns:
result(tes3matrix33)
translation⚓︎
The translation for this Attachment node.
Returns:
result(tes3vector3)