tes3aiPackageTravel⚓︎
An AI Travel package game object. Sets an actor to travel to a certain destination.
This type inherits the following: tes3aiPackage.
Properties⚓︎
destination⚓︎
The destination coordinates of this travel AI package.
Returns:
result(tes3vector3)
destinationCell⚓︎
The destination cell for escort and follow AI packages. For wander package, this is the cell the actor wanders in.
Returns:
result(tes3cell)
distance⚓︎
Determines the size of the area the actor with this wander AI package will walk around. Measured in the in-game units.
Returns:
result(number)
duration⚓︎
This property represents the duration of the AI package. It is present for wander, escort and follow AI packages. Measured in the in-game hours.
Returns:
result(number)
hourOfDay⚓︎
Returns:
result(number)
isDone⚓︎
Returns:
result(boolean)
isFinalized⚓︎
Returns:
result(boolean)
isMoving⚓︎
This property is true if the parent actor is moving.
Returns:
result(boolean)
isReset⚓︎
Returns:
result(boolean)
isStarted⚓︎
Returns:
result(boolean)
mobile⚓︎
Access to the actor to whom this AI package belongs.
Returns:
result(tes3mobileActor)
startGameHour⚓︎
The in-game hour at which this AI package started.
Returns:
result(number)
targetActor⚓︎
The target actor for activate, follow and escort AI packages.
Returns:
result(tes3mobileActor)
targetPosition⚓︎
The final position to be reached by the escort, follow, and travel AI packages.
Returns:
result(tes3vector3)
type⚓︎
Read-only. Maps to values in tes3.aiPackage namespace.
Returns:
result(tes3.aiPackage)