tes3aiPackageActivate⚓︎
An AI Activate package game object. Sets an actor to activate a reference.
This type inherits the following: tes3aiPackage
Properties⚓︎
activateTarget
⚓︎
The reference this actor with this activate AI package is set to activate.
Returns:
result
(tes3reference)
destinationCell
⚓︎
The destination cell for escort and follow AI packages. For wander package, this is the cell the actor wanders in.
Returns:
result
(tes3cell)
distance
⚓︎
Determines the size of the area the actor with this wander AI package will walk around. Measured in the in-game units.
Returns:
result
(number)
duration
⚓︎
This property represents the duration of the AI package. It is present for wander, escort and follow AI packages. Measured in the in-game hours.
Returns:
result
(number)
hourOfDay
⚓︎
Returns:
result
(number)
isDone
⚓︎
Returns:
result
(boolean)
isFinalized
⚓︎
Returns:
result
(boolean)
isMoving
⚓︎
This property is true
if the parent actor is moving.
Returns:
result
(boolean)
isReset
⚓︎
Returns:
result
(boolean)
isStarted
⚓︎
Returns:
result
(boolean)
mobile
⚓︎
Access to the actor to whom this AI package belongs.
Returns:
result
(tes3mobileActor)
startGameHour
⚓︎
The in-game hour at which this AI package started.
Returns:
result
(number)
targetActor
⚓︎
The target actor for activate, follow and escort AI packages.
Returns:
result
(tes3mobileActor)
targetPosition
⚓︎
The final position to be reached by the escort, follow, and travel AI packages.
Returns:
result
(tes3vector3)
type
⚓︎
Read-only. Maps to values in tes3.aiPackage
namespace.
Returns:
result
(tes3.aiPackage)