tes3aiConfig⚓︎
A game object which contains AI configuration information for an actor. This includes: alarm, fight, flee, hello values, which services the actor provides, goods types the actor trades in, and possible destinations this actor can take the player to.
Properties⚓︎
alarm
⚓︎
Friendly access to actor's alarm value.
Returns:
result
(number)
bartersAlchemy
⚓︎
Friendly access to a flag that controls whether the actor barters in potions.
Returns:
result
(boolean)
bartersApparatus
⚓︎
Friendly access to a flag that controls whether the actor barters in alchemical apparati.
Returns:
result
(boolean)
bartersArmor
⚓︎
Friendly access to a flag that controls whether the actor barters in armor.
Returns:
result
(boolean)
bartersBooks
⚓︎
Friendly access to a flag that controls whether the actor barters in books.
Returns:
result
(boolean)
bartersClothing
⚓︎
Friendly access to a flag that controls whether the actor barters in clothing.
Returns:
result
(boolean)
bartersEnchantedItems
⚓︎
Friendly access to a flag that controls whether the actor barters in enchanted items.
Returns:
result
(boolean)
bartersIngredients
⚓︎
Friendly access to a flag that controls whether the actor barters in alchemical ingredients.
Returns:
result
(boolean)
bartersLights
⚓︎
Friendly access to a flag that controls whether the actor barters in lights.
Returns:
result
(boolean)
bartersLockpicks
⚓︎
Friendly access to a flag that controls whether the actor barters in lockpicks.
Returns:
result
(boolean)
bartersMiscItems
⚓︎
Friendly access to a flag that controls whether the actor barters in miscellaneous items.
Returns:
result
(boolean)
bartersProbes
⚓︎
Friendly access to a flag that controls whether the actor barters in probes.
Returns:
result
(boolean)
bartersRepairTools
⚓︎
Friendly access to a flag that controls whether the actor barters in repair hammers and prongs.
Returns:
result
(boolean)
bartersWeapons
⚓︎
Friendly access to a flag that controls whether the actor barters in weapons.
Returns:
result
(boolean)
fight
⚓︎
Friendly access to actor's fight value.
Returns:
result
(number)
flee
⚓︎
Friendly access to actor's flee value.
Returns:
result
(number)
hello
⚓︎
Friendly access to actor's hello value.
Returns:
result
(number)
merchantFlags
⚓︎
Numeric access to all merchant flags. Shouldn't be used directly.
Returns:
result
(number)
offersBartering
⚓︎
Read-only. If true, the actor will barter in at least one type of item.
Returns:
result
(boolean)
offersEnchanting
⚓︎
Friendly access to a flag that controls whether the actor offers enchanting services.
Returns:
result
(boolean)
offersRepairs
⚓︎
Friendly access to a flag that controls whether the actor offers item repairs service.
Returns:
result
(boolean)
offersSpellmaking
⚓︎
Friendly access to a flag that controls whether the actor offers spellmaking service.
Returns:
result
(boolean)
offersSpells
⚓︎
Friendly access to a flag that controls whether the actor sells spells.
Returns:
result
(boolean)
offersTraining
⚓︎
Friendly access to a flag that controls whether the actor offers training services.
Returns:
result
(boolean)
travelDestinations
⚓︎
A table access to all tes3travelDestinationNode
objects this actor can take the player to.
Returns:
result
(tes3travelDestinationNode[])