niTextKeyExtraData⚓︎
A class used to store an array of niTextKey objects. These objects are a list of textual notes and at which time they take effect. These keys are used for designating the start and stop of animations and the triggering of sounds.
This type inherits the following: niExtraData, niObject
Properties⚓︎
genericData
⚓︎
Read-only. Generic data held in the extra data. This is not used if a subtype of extra data is used.
Returns:
result
(number[])
keys
⚓︎
Read-only. The access to the text key objects stored on this niTextKeyExtraData.
Returns:
result
(niTextKey[])
next
⚓︎
The next extra data available on the object.
Returns:
result
(niExtraData)
refCount
⚓︎
Read-only. The number of references that exist for this object. When this value reaches zero, the object will be deleted.
Returns:
result
(number)
RTTI
⚓︎
Read-only. The runtime type information for this object. This is an alias for the .runTimeTypeInformation
property.
Returns:
result
(niRTTI)
runTimeTypeInformation
⚓︎
Read-only. The runtime type information for this object.
Returns:
result
(niRTTI)
Methods⚓︎
clone
⚓︎
Creates a copy of this object.
local result = myObject:clone()
Returns:
result
(niObject)
isInstanceOfType
⚓︎
Determines if the object is of a given type, or of a type derived from the given type.
local result = myObject:isInstanceOfType(type)
Parameters:
Returns:
result
(boolean)
isOfType
⚓︎
Determines if the object is of a given type.
local result = myObject:isOfType(type)
Parameters:
Returns:
result
(boolean)
saveBinary
⚓︎
Serializes the object, and writes it to the given file.
local success = myObject:saveBinary(path)
Parameters:
path
(string): The path to write the file at, relative to the Morrowind installation folder.
Returns:
success
(boolean): If true the object was successfully serialized.