niColorData⚓︎
The NiColorData class provides a shareable wrapper for color animation data. Usually found in niParticleColorModifiers.
This type inherits the following: niObject.
Properties⚓︎
keyCount⚓︎
The number of keys in this niColorData.
Returns:
result(integer)
keys⚓︎
Read-only. The keyframe data that this object currently stores.
Returns:
result(niColorKey[])
keyType⚓︎
The type of the keys. Maps to values in ni.animationKeyType table.
Returns:
result(ni.animationKeyType)
refCount⚓︎
Read-only. The number of references that exist for this object. When this value reaches zero, the object will be deleted.
Returns:
result(number)
RTTI⚓︎
Read-only. The runtime type information for this object. This is an alias for the .runTimeTypeInformation property.
Returns:
result(niRTTI)
runTimeTypeInformation⚓︎
Read-only. The runtime type information for this object.
Returns:
result(niRTTI)
Methods⚓︎
clone⚓︎
Creates a copy of this object.
local result = myObject:clone()
Returns:
result(niObject)
isInstanceOfType⚓︎
Determines if the object is of a given type, or of a type derived from the given type.
local result = myObject:isInstanceOfType(type)
Parameters:
Returns:
result(boolean)
isOfType⚓︎
Determines if the object is of a given type.
local result = myObject:isOfType(type)
Parameters:
Returns:
result(boolean)
saveBinary⚓︎
Serializes the object, and writes it to the given file.
local success = myObject:saveBinary(path)
Parameters:
path(string): The path to write the file at, relative to the Morrowind installation folder. The.nifextension needs to be specified manually.
Returns:
success(boolean): If true the object was successfully serialized.