VFX Contexts⚓︎
Tip
These values are available in Lua by their index in the tes3.vfxContext table. For example, tes3.vfxContext.niObject has a value of "niObject".
| Index | Value |
|---|---|
| effect | "effect" |
| magicEffect | "magicEffect" |
| magicSourceInstance | "magicSourceInstance" |
| niObject | "niObject" |
| position | "position" |
| reference | "reference" |