VFX Contexts⚓︎
Tip
These values are available in Lua by their index in the tes3.vfxContext
table. For example, tes3.vfxContext.niObject
has a value of "niObject"
.
Index | Value |
---|---|
effect | "effect" |
magicEffect | "magicEffect" |
magicSourceInstance | "magicSourceInstance" |
niObject | "niObject" |
position | "position" |
reference | "reference" |