UI Events⚓︎
Tip
These values are available in Lua by their index in the tes3.uiEvent table. For example, tes3.uiEvent.focus has a value of "focus".
| Index | Value |
|---|---|
| destroy | "destroy" |
| focus | "focus" |
| help | "help" |
| keyEnter | "keyEnter" |
| keyPress | "keyPress" |
| mouseClick | "mouseClick" |
| mouseDoubleClick | "mouseDoubleClick" |
| mouseDown | "mouseDown" |
| mouseLeave | "mouseLeave" |
| mouseOver | "mouseOver" |
| mouseRelease | "mouseRelease" |
| mouseScrollDown | "mouseScrollDown" |
| mouseScrollUp | "mouseScrollUp" |
| mouseStillIdle | "mouseStillIdle" |
| mouseStillOver | "mouseStillOver" |
| mouseStillPressed | "mouseStillPressed" |
| mouseStillPressedOutside | "mouseStillPressedOutside" |
| partScrollBarChanged | "PartScrollBar_changed" |
| colorChanged | "colorChanged" |
| valueChanged | "valueChanged" |
| tabFocus | "tabFocus" |
| tabUnfocus | "tabUnfocus" |
| textCleared | "textCleared" |
| textUpdated | "textUpdated" |
| preUpdate | "preUpdate" |
| unfocus | "unfocus" |
| update | "update" |