UI Events⚓︎
Tip
These values are available in Lua by their index in the tes3.uiEvent
table. For example, tes3.uiEvent.focus
has a value of "focus"
.
Index | Value |
---|---|
destroy | "destroy" |
focus | "focus" |
help | "help" |
keyEnter | "keyEnter" |
keyPress | "keyPress" |
mouseClick | "mouseClick" |
mouseDoubleClick | "mouseDoubleClick" |
mouseDown | "mouseDown" |
mouseLeave | "mouseLeave" |
mouseOver | "mouseOver" |
mouseRelease | "mouseRelease" |
mouseScrollDown | "mouseScrollDown" |
mouseScrollUp | "mouseScrollUp" |
mouseStillIdle | "mouseStillIdle" |
mouseStillOver | "mouseStillOver" |
mouseStillPressed | "mouseStillPressed" |
mouseStillPressedOutside | "mouseStillPressedOutside" |
partScrollBarChanged | "PartScrollBar_changed" |
colorChanged | "colorChanged" |
valueChanged | "valueChanged" |
textCleared | "textCleared" |
textUpdated | "textUpdated" |
preUpdate | "preUpdate" |
unfocus | "unfocus" |
update | "update" |