UI Events⚓︎
Tip
These values are available in Lua by their index in the tes3.uiEvent table. For example, tes3.uiEvent.focus has a value of "focus".
| Index | Value | 
|---|---|
| destroy | "destroy" | 
| focus | "focus" | 
| help | "help" | 
| keyEnter | "keyEnter" | 
| keyPress | "keyPress" | 
| mouseClick | "mouseClick" | 
| mouseDoubleClick | "mouseDoubleClick" | 
| mouseDown | "mouseDown" | 
| mouseLeave | "mouseLeave" | 
| mouseOver | "mouseOver" | 
| mouseRelease | "mouseRelease" | 
| mouseScrollDown | "mouseScrollDown" | 
| mouseScrollUp | "mouseScrollUp" | 
| mouseStillIdle | "mouseStillIdle" | 
| mouseStillOver | "mouseStillOver" | 
| mouseStillPressed | "mouseStillPressed" | 
| mouseStillPressedOutside | "mouseStillPressedOutside" | 
| partScrollBarChanged | "PartScrollBar_changed" | 
| colorChanged | "colorChanged" | 
| valueChanged | "valueChanged" | 
| tabFocus | "tabFocus" | 
| tabUnfocus | "tabUnfocus" | 
| textCleared | "textCleared" | 
| textUpdated | "textUpdated" | 
| preUpdate | "preUpdate" | 
| unfocus | "unfocus" | 
| update | "update" |