Texturing Property Map Types⚓︎
Tip
These values are available in Lua by their index in the ni.texturingPropertyMapType
table. For example, ni.texturingPropertyMapType.decalFirst
has a value of 7
.
Index | Value | Description |
---|---|---|
base | 1 |
Base |
dark | 2 |
Dark |
detail | 3 |
Detail |
gloss | 4 |
Gloss |
glow | 5 |
Glow |
bump | 6 |
Bump |
decalFirst | 7 |
First decal |
decal1 | 7 |
Decal #1 |
decal2 | 8 |
Decal #2 |
decal3 | 9 |
Decal #3 |
decal4 | 10 |
Decal #4 |
decal5 | 11 |
Decal #5 |
decal6 | 12 |
Decal #6 |
decal7 | 13 |
Decal #7 |
decalLast | 13 |
Last decal |