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Texturing Property Clamp Modes⚓︎

Tip

These values are available in Lua by their index in the ni.texturingPropertyClampMode table. For example, ni.texturingPropertyClampMode.wrapSwrapT has a value of 3.

Index Value Description
clampSclampT 0 Both texture dimensions are wrapped infinitely.
clampSwrapT 1 U dimension is wrapped, V dimension is clamped to be between 0 and 1.
wrapSclampT 2 U dimension is clamped to be between 0 and 1, V dimension is wrapped.
wrapSwrapT 3 Both dimensions are clamped to be between 0 and 1.