Texturing Property Clamp Modes⚓︎
Tip
These values are available in Lua by their index in the ni.texturingPropertyClampMode
table. For example, ni.texturingPropertyClampMode.wrapSwrapT
has a value of 3
.
Index | Value | Description |
---|---|---|
clampSclampT | 0 |
Both texture dimensions are wrapped infinitely. |
clampSwrapT | 1 |
U dimension is wrapped, V dimension is clamped to be between 0 and 1. |
wrapSclampT | 2 |
U dimension is clamped to be between 0 and 1, V dimension is wrapped. |
wrapSwrapT | 3 |
Both dimensions are clamped to be between 0 and 1. |