Texturing Property Clamp Modes⚓︎
Tip
These values are available in Lua by their index in the ni.texturingPropertyClampMode table. For example, ni.texturingPropertyClampMode.wrapSwrapT has a value of 3.
| Index | Value | Description |
|---|---|---|
| clampSclampT | 0 |
Both texture dimensions are wrapped infinitely. |
| clampSwrapT | 1 |
U dimension is wrapped, V dimension is clamped to be between 0 and 1. |
| wrapSclampT | 2 |
U dimension is clamped to be between 0 and 1, V dimension is wrapped. |
| wrapSwrapT | 3 |
Both dimensions are clamped to be between 0 and 1. |