Stencil Test Functions⚓︎
Tip
These values are available in Lua by their index in the ni.stencilTestFunction
table. For example, ni.stencilTestFunction.equal
has a value of 2
.
Index | Value | Description |
---|---|---|
never | 0 |
Test will allways return false. Nothing is drawn at all. |
less | 1 |
The test will only succeed if the pixel is nearer than the previous pixel. |
equal | 2 |
Test will only succeed if the z value of the pixel to be drawn is equal to the value of the previously drawn pixel. |
lessEqual | 3 |
Test will succeed if the z value of the pixel to be drawn is smaller than or equal to the value in the Stencil Buffer. |
greater | 4 |
The test will only succeed if the pixel is farther than the previous pixel. |
notEqual | 5 |
Test will succeed if the z value of the pixel to be drawn is NOT equal to the value of the previously drawn pixel. |
greaterEqual | 6 |
Test will succeed if the z value of the pixel to be drawn is bigger than or equal to the value in the Stencil Buffer. |
always | 7 |
Test will allways succeed. The Stencil Buffer value is ignored. |