Sequence States⚓︎
Tip
These values are available in Lua by their index in the ni.sequenceState table. For example, ni.sequenceState.animating has a value of 1.
| Index | Value | Description |
|---|---|---|
| inactive | 0 |
The sequence isn't playing currently. |
| animating | 1 |
The sequence is active. |
| layerBlend | 2 |
|
| syncSeqBlend | 3 |
|
| blendSource | 4 |
The sequence is the source animation used in a blending transition. |
| blendDest | 5 |
The sequence is the destination animation used in a blending transition. |
| morphSource | 6 |
The sequence is the source animation used in a morph transition. |
| morphDest | 7 |
The sequence is the destination animation used in a morph transition. |
| sumSource | 8 |
The sequence is the source animation used in a sum transition. |
| sumDest | 9 |
The sequence is the destination animation used in a sum transition. |