Sequence States⚓︎
Tip
These values are available in Lua by their index in the ni.sequenceState
table. For example, ni.sequenceState.animating
has a value of 1
.
Index | Value | Description |
---|---|---|
inactive | 0 |
The sequence isn't playing currently. |
animating | 1 |
The sequence is active. |
layerBlend | 2 |
|
syncSeqBlend | 3 |
|
blendSource | 4 |
The sequence is the source animation used in a blending transition. |
blendDest | 5 |
The sequence is the destination animation used in a blending transition. |
morphSource | 6 |
The sequence is the source animation used in a morph transition. |
morphDest | 7 |
The sequence is the destination animation used in a morph transition. |
sumSource | 8 |
The sequence is the source animation used in a sum transition. |
sumDest | 9 |
The sequence is the destination animation used in a sum transition. |