Item Sound States⚓︎
Tip
These values are available in Lua by their index in the tes3.itemSoundState
table. For example, tes3.itemSoundState.down
has a value of 1
.
Index | Value | Description |
---|---|---|
up | 0 |
Item picked up. Sound ID is " |
down | 1 |
Item set down. Sound ID is " |
direct | 2 |
Unknown usage. Sound ID is " |
consume | 3 |
Item eaten or consumed. Sound ID is "Drink" (alchemy) or "Swallow" (ingredient). |