Crime Types⚓︎
Tip
These values are available in Lua by their index in the tes3.crimeType
table. For example, tes3.crimeType.werewolf
has a value of 7
.
Index | Value | Description |
---|---|---|
attack | 1 |
Attacked NPCs or creatures |
killing | 2 |
Killed NPCs or creatures |
pickpocket | 4 |
Pickpocketed NPCs or creatures |
theft | 5 |
Picked up owned objects |
trespass | 6 |
Lockpicked, probed, unlocked or tried to sleep in owned objects |
werewolf | 7 |
Detected while transforming into a werewolf |