AI Behavior States⚓︎
Tip
These values are available in Lua by their index in the tes3.aiBehaviorState
table. For example, tes3.aiBehaviorState.undecided
has a value of -1
.
Index | Value |
---|---|
undecided | -1 |
hello | 0 |
idle | 2 |
attack | 3 |
avoid | 4 |
flee | 6 |
walk | 8 |
greet | 12 |